Projects
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Narcolepsy
Description
This project is a 3rd person shooter currently in development. It is made using the Godot engine and written in GDScript. Additionally, models were made using Blender, GIMP, and Krita.
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Shadow Mapping
Description
This project uses multiple shadow mapping techniques to highlight their impact on shadows in a 3D setting. This project was made using C++ and GLSL. This was made in collaboration with Bo .
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Pomodoro Timer
Description
This project was initially started as a way for students to learn software engineering principles such as the agile development technique. In this project, I worked with eight other students to develop a website to promote productivity by using the pomodoro technique. I personally acted as the lead builder and tester, using techniques such as linting, unit testing, E2E testing, documentation, automation, minification, and deployment. This was made in collaboration with Anvitaa Sekhsaria, Katie Hsieh, Mingyang Wang, Nirmal Agnihotri, Ruisen Huang (Ray), Tsun Wai Siu (Ron), Varun Singh, and Zihao Kong.